On March 15, 2016, we finally started our own company, striving to realize our long-time dream of an independent computer game development studio.
December 29, 2016 Game prototype
We formed the first working concept of the game, a prototype, and visualized the graphics.
May 2, 2017 Pre-alpha version
The pre-alpha version of the game "Plutocracy" has been released, and development has moved to the next stage.
On July 8, 2018, the Plutocracy project was launched on Indiegogo
We are launching a campaign on the Indiegogo crowdfunding platform from May 8. The campaign will last 45 days, with a minimum goal of $15,000. The campaign page can be viewed at the link below.
The Plutocracy project has reached its first goal of $15,000. We thank everyone who supported us and believed in our project. You can read more in our blog at the link.
December 22, 2018 Release of the alpha version of the game
We released the game on Steam in "alpha access" mode for backers who supported us on IndieGoGo by purchasing pledges from $65. From that moment on, anyone could buy access to the alpha version of the game and participate in its development.